A: The graphics are 1-bit pixel art (black, white, and gray). The depth comes from procedural logic, not assets.
: You must move tiles to create paths or block enemies on single-screen levels. Deterministic Logic
Create a 1x3 line of tiles. You can travel indefinitely in one direction by moving the back tile to the front repeatedly. The P-Raft:
: Features a distinct 2D pixel art aesthetic accompanied by an atmospheric soundtrack.