: When you apply a tool, Springy FX generates a "Spring Constraint Control" layer. This layer contains sliders to fine-tune physical attributes such as: Elasticity : How much the object bounces back. Damping : How quickly the springy motion settles down.
: These tools transform layers into bow shapes or skewed forms based on movement. For example, if a character stops suddenly, the Bend deformer creates a natural "whip" effect. Springy FX v1.0
: Select the layer (solid, footage, or pre-comp) and click one of the Springy FX buttons. : When you apply a tool, Springy FX
Almost all parameters except Body Type can be automated at audio-rate (100 Hz+ updates). Particularly musical: : These tools transform layers into bow shapes
To overcome these limitations, the team behind Springy FX v1.0 developed a novel approach that leverages the unique characteristics of a spring to model dynamics processing. By simulating the physical behavior of a spring, the plugin creates a more organic, responsive, and musical sound that is reminiscent of classic analog processors.
: This allowed for complex hierarchies where secondary motion could be passed down or influenced by parent objects. Custom Deformers