Copy the file to a (ideally 1GB or smaller for better compatibility). Plug the USB drive into your PS2.
| Save Name | Editor(s) | Focus | Wrestler Count | |-----------|-----------|-------|----------------| | | Plague, Kung Fu, various | 2000s WWE, ROH, TNA, NJPW, AJPW, NOAH | 500+ | | "1980s Territories" | SavageStallion | NWA, WWF, AWA, WCCW, Mid-South | 400+ | | "All Japan Golden Age" | Ghrimm | 1990s King’s Road (Misawa, Kobashi, Kawada, Taue) | 200+ | | "Modern 2023-24" | Community Project | AEW, WWE, NJPW, Stardom | 600+ | Fire Pro Wrestling Returns Saves
Overall, the save system in Fire Pro Wrestling Returns provides players with flexibility and convenience, allowing them to play the game at their own pace and try out different storylines and wrestlers. Copy the file to a (ideally 1GB or
For many players, downloading a community-made save is the first step toward the "true" FPR experience. Because the game features 500 edit slots—a massive number for the PS2 era—creators have spent decades meticulously crafting "Save Packs" that provide: For many players, downloading a community-made save is
| Problem | Likely Cause | Solution | | :--- | :--- | :--- | | Save loads but wrestlers are invisible | Missing edit parts (usually face parts). | Download the save first, then overwrite. | | Game freezes during title match | Corrupted logic or a "Special Skill" mismatch. | Delete the specific wrestler causing the freeze. Re-download the save. | | Memory card says "Corrupted Data" | Wrong file format or incomplete transfer. | Use PS2 Save Builder to convert to the correct region (NTSC vs PAL). | | CPU wrestlers never use new moves | Move Logic settings were not copied over. | Ensure the save file includes the MOVE.DAT file, not just EDIT.DAT . |