: In July 2016, the lead artist (Sinner) and the manager/programmer (Cloud) had a public falling out over ownership and revenue sharing. The Fallout
According to public statements released at the time, the breakdown was caused by internal mismanagement and creative disputes. The pivotal moment was the revelation that the lead artist had been developing a separate game, Cloud Meadow , using assets and concepts similar to those intended for Breeding Season . Breeding Season -v7.7.2- -TheBreedingSeasonTeam-