The "-Star Vs Fallout-" moniker refers to the —the sheer statistical distance between the moral complexity of Star Trek and the zero-sum brutality of Fallout .
Enter the latest, most brutal stress test in the industry:
In v1.5 terms, the “Star” faction starts with a but a Desperation Score of 2 . They are powerful but brittle. A single moral compromise could shatter their cohesion.
Shortened restoration times for essential items and moved high-tier loot (like ADVComp) to hidden map rewards rather than random drops, encouraging exploration. Further Exploration Check out the PASEC 2.2.1 update notes
The "-Star Vs Fallout-" moniker refers to the —the sheer statistical distance between the moral complexity of Star Trek and the zero-sum brutality of Fallout .
Enter the latest, most brutal stress test in the industry:
In v1.5 terms, the “Star” faction starts with a but a Desperation Score of 2 . They are powerful but brittle. A single moral compromise could shatter their cohesion.
Shortened restoration times for essential items and moved high-tier loot (like ADVComp) to hidden map rewards rather than random drops, encouraging exploration. Further Exploration Check out the PASEC 2.2.1 update notes