Ef: Aescripts Ftuvpass Bundle V551a For After
: You can tile, repeat, and offset textures while maintaining the UV pass alpha.
It reads the native point, parallel, and spot lights inside your AE comp. aescripts ftuvpass bundle v551a for after ef
This generates a lighting control layer using your Normal map (the blue/purple RGB image that defines surface direction). : You can tile, repeat, and offset textures
Related search suggestions (terms you can use to find more info) : You can tile
: Allows you to apply 2D textures directly onto 3D objects using a UV pass (or ST map).
Version 5.5.1a finally handles multi-layered EXR files without breaking. You can now select specific UV or Position passes from a dropdown directly inside the effect, bypassing the need for the native "EXtractoR" or manual channel splitting.