Table_title: duckiewhy/exe-2.5-code Table_content: header: | Name | Name | row: | Name: PlayState.hx | Name: PlayState.hx | row: | DANIZIN23/Sonic-exe-2.5-3.0 - GitHub
// Player movement variables public float speed = 10.0f; public float jumpForce = 5.0f; sonic.exe 3.0 source code
All fnf Sonic exe 3.0 Cancelled/Scrapped Characters Explained Table_title: duckiewhy/exe-2
// Check if player is grounded bool IsGrounded() public float jumpForce = 5.0f