Perfect Cells Project -v1.0- By Shinshimoustache !!link!!

Perhaps the most ambitious feature is the elimination of interior loading screens. In v1.0, every building, cave, and vault is part of the master world cell. Using a proprietary occlusion method, ShinshiMoustache has tricked the engine into rendering a fully furnished house while you are standing outside it , without a performance hit. You simply open the door and walk through. No fade-to-black. No loading bar. Just seamless exploration.

: Players control this evolved life form as it seeks revenge on its captors and attempts to escape the facility. Gameplay Mechanics Perfect Cells Project -v1.0- By ShinshiMoustache

Simply place the logic blueprint into your level and watch the evolution begin. Handle with care; the specimen is hungry for data. Perhaps the most ambitious feature is the elimination

"Cells are a lie. They are a concession to hardware from 2005. We do not play games to be reminded of technical limitations; we play to be immersed. v1.0 is not the final step. It is the first step into a world where the computer does not decide what you see. You do." — ShinshiMoustache You simply open the door and walk through