The Last Of Us Part I Update V1 1 2-rune __full__ Jun 2026

Resolved an issue in where spotlight speeds would unnaturally increase at high framerates.

, represents a critical polish phase for Naughty Dog’s PC port [1, 2]. While the game’s initial launch was marred by performance stutters and heavy CPU usage, this patch continues the trend of stabilizing Joel and Ellie’s journey for a broader range of hardware [3, 4]. Key Improvements in v1.1.2 Visual Fidelity & Shaders: The Last Of Us Part I Update V1 1 2-RUNE

: Performance remained largely stagnant, with most hardware seeing no significant improvement in FPS during CPU or GPU-limited scenarios. High Framerate Stability Resolved an issue in where spotlight speeds would

Resolved various crashes occurring during transition screens and high-intensity combat sequences. Optimization: Key Improvements in v1

Most benchmarks show no measurable improvement in FPS across CPU or GPU-limited scenarios, suggesting the game's performance optimization had largely plateaued by this version. Installation Note