GBA games were designed for a 3:2 screen. On a modern TV, you may want to keep the "Core Provided" aspect ratio to avoid stretching the image, or use "Integer Scale" for the crispest pixels.
GBA games were designed for a 3:2 screen. On a modern TV, you may want to keep the "Core Provided" aspect ratio to avoid stretching the image, or use "Integer Scale" for the crispest pixels.
GBA games were designed for a 3:2 screen. On a modern TV, you may want to keep the "Core Provided" aspect ratio to avoid stretching the image, or use "Integer Scale" for the crispest pixels.